ChaletSpawn Peeks

3 floors

Peek Roulette
Spin a random Chalet peek
Map Stats
14Peeks
764Votes
0S-Tier
A4B8C2

This week's top 5

#PeekSuccess rate7 daysNowGrade
1Garage wall runoutBasement82%82%▲1A+
2Lounge windowFirst floor75%75%–A
3Trophy windowFirst floor74%74%–A-
4Fireplace doorFirst floor71%71%▼1A-
5Balcony windowSecond floor68%68%–B+

Chalet Spawn Peeks — What to Know

Chalet's wide exteriors and big ground-floor windows make it a spawn-peeker's playground — the community has graded 13 peeks here and a remarkable eight of them sit at A grade. There is no safe approach to this building without clearing angles first.

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The first-floor window wall: Lounge, Trophy, Fireplace

Chalet's ground floor is the threat. Lounge window (41 votes), Trophy window (39) and the Fireplace window and door all grade at A — a row of fast angles covering the main approaches. The vote counts matter here: these aren't niche picks, they're proven angles the community keeps confirming round after round.

Upstairs: Balcony window and the second-floor set

Balcony window leads the second floor at A grade, with Library, Bathroom and Astro windows in the B range behind it. The upper angles are slower to reach but harder to punish — a natural second option once attackers start pre-aiming the ground floor.

The pixel climb

The 'Pixel beach chair ladder climb up' grades at A on only 7 votes — a niche, off-meta angle that works precisely because almost nobody expects a defender there. Angles like this get patched or popularized eventually; enjoy it while it's still a secret.

Countering these as an attacker

Against Chalet you cannot clear every window — there are too many. Instead, pick your approach lane, smoke or pre-aim the two or three angles that actually see it, and deny the rest by simply not being visible to them. Crossing open snow without a plan is how rounds end in five seconds. See the attacker view for exact positions.

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