LairSpawn Peeks
3 floors · 7 peeks · 168 votes
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Lair Spawn Peeks — What to Know
Lair is one of Siege's newer competitive maps and its peek data is still filling in — 7 graded angles so far across all three levels. The early standout pattern: five of the seven hold A grades, suggesting attackers haven't yet built the pre-aim habits here that they have on the classics.
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Range booth — the volume leader
The first-floor Range booth has the most votes on the map and an A grade. It's the angle the community is actually using round to round, and so far it keeps paying. Learn it first from either side of the fight.
The A-grade spread
Garage door in the basement, Storage hallway door and Operational window on the second floor, and Bottom main stairs door on the first — all A-grade on early votes. Threats from every level of the building, which is exactly what makes a new map miserable to attack blind.
The early skips
Operation door has slipped to C on a handful of votes, and Display room window is unproven at B with no votes yet. On a young map, treat low grades as provisional — and if you take these angles yourself, vote the results so the board gets sharper.
Countering these as an attacker
New map, high A-count — the defenders currently have the knowledge edge, so take it back the boring way: drone your approach lane fully, clear low before crossing the garage side, and expect a peek from a level you didn't drone. See the attacker view for exact positions.




