Best Outback spawn peeks
Top peeks on Outback ranked by views (then votes). Each card links to the full clip, setup steps, and community grade — 9 published peeks on this map.
Full map page → · How to stop these peeks → · Long-form guide →
- Lounge west window
#1
Grade A-
Second floor · Low risk · 117 views · 43 votes
Tip: You have to wait until you hear them, don’t go off time
- Loading door
#2
Grade B+
First floor · Medium risk · 41 views · 28 votes
Tip: There will probably be more than 1 so be ready
- Dorms wall
#3
Grade B
Second floor · Medium risk · 39 views · 17 votes
Tip: Use an ACOG, it's way too far for a 1x scope.
- Gaming window
#4
Grade B-
Second floor · Medium risk · 37 views · 23 votes
Tip: Use an ACOG, it's too far for a 1x scope.
- Reception door
#5
Grade B+
First floor · Medium risk · 31 views · 14 votes
Tip: Use a DMR it’s hard to see them without it.
Highest-risk angles on Outback
Clear these first when you attack — they punish lazy drones and wide swings.
- Yellow door — grade C
More Outback peeks worth learning
- Garage door (B+ · First floor)
- Yellow door (C · First floor)
- Terrace door (C · Second floor)
- Lobby door (B+ · First floor)
How this list is ranked
Views on peekabooR6 first, then community votes. Grades use the same effectiveness formula as map pages. For the full floor pin map and every angle, open the Outback map page.
Guides · Y11S3.2 · Pro · $2.99