Tower peeks
Tower windows punish open courtyard crosses. Sort /maps/skyscraper by grade.
Defenders on Skyscraper lean on early sightlines — here is how to stop them. Skyscraper sits outside Y11S3.2 ranked. Tower peeks and courtyard crosses still show up in casual queues — warm graded angles via /skyscraper-hub. We track 10 published angles, including 2 graded S or A (treat those as mandatory clears).
Tower windows punish open courtyard crosses. Sort /maps/skyscraper by grade.
Courtyard-facing peeks catch loud rotates. Mix graded angles.
Pre-aim published windows and use /maps/skyscraper/attacking.
Send clean clips via /submit.
This one is very common so only do it once a game
Reinforce the wall if you can after a kill.
Sit on the default cam — if you hear multiple, wait 5 more seconds after it's shot
Barricade the door that connects to lobby if you have time (after you leave)
Break the door in the lobby entrance so you apply more pressure
Use a 3 speed operator
Use an ACOG, also expect more than one
Reinforce if you can

First floor · 55 defenders vouch

Second floor · 28 defenders vouch

First floor · 12 defenders vouch

First floor · 4 defenders vouch

First floor · 4 defenders vouch

First floor · 1 defender vouch

Second floor · 10 defenders vouch

Second floor · 5 defenders vouch

First floor · 2 defenders vouch

Second floor · 10 defenders vouch
Looking for the head-term guide? How to stop spawn peeks
Missing a peek?
Know a gadget spot?